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Stephane Cuillerdier
Stephane Cuillerdier
Fascinated by programming and art under all theirs forms
iles de france, France

Im a self-learning man in programming since 25 years.
I have experimented a lot of technologies and things.
I have always been passionate with 3d art like procedural art.
Since November 2014 I am in love with graphic programming and shaders.
I created more than 500 shaders on Shadertoy, and 4 software related to the world of shaders.
Like XShade, NoodlesPlate, SdfFonjtDesigner, SDFMesher(WIP)

Skills

Shadersc++proceduralglslopengl

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Unity
Unity
Inkscape
Inkscape
Visual Studio
Visual Studio
MagicaVoxel
MagicaVoxel

Productions

    • Video Game
      Moonray
    • Year
      2024
    • Role
      VFX Artist
    • Company
      Moonray PBC
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